Creepy as he may seem, Greenchewer is tormented only by the torment he takes from others, and he wouldn’t have it any other way. He’s made it his mission to absorb the somber spirits that cling to fellow monsters, keeping those shadows at bay during their Christmas celebrations, if only for a little while.

Every Christmas Eve, the Adventurers’ Guild follows a long-held tradition: they trek to the edge of the Cardinal Forest to visit Greenchewer, lift one of the skulls hanging from his branches, and pour their troubles inside before returning it to its place. Unburdened, they return to their families to celebrate the holiday. They know their troubles aren’t gone, only waiting for them where they left them, swaying gently from Greenchewer’s branches. But for that brief moment, they are free. And Greenchewer is more than happy to shoulder the weight for them.

Greenchewer is a Dark and Nature Tank with Evasion and Triple Damage skills.

Evolving Trait:
Rank 0: Hardened
Rank 1: Immune to Control
Rank 3: Status Caster: Gains a 50% Damage Protection at the start of its first turn

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