After carefully reading your feedback, we want to make some changes to two monsters (or should we say three?) that were presented last week. We think these changes will make things more fun, so let's see what's new!
Linnaeus and Saberus changes:
- Megataunt Trait is added to Rank 5 trait
- Control Immunity is added to Rank 0 (changed with Cooldowns Protection)
- Tough trait is moved from Rank 3 to Rank 2
- SC: Self Damage Protection 50% is moved from Rank 4 to Rank 3
- SC: Area Life Regeneration is moved from Rank 5 to Rank 4
- Virtue Megataunt is changed for Virtue Control Immunity
- Gameplay description:
- Before: 'Fire and Earth Tank with Megataunt Virtue and Control Immunity trait'
- Now: 'Fire and Earth Tank with Megataunt Trait and Control Immunity Virtue'
- Awakening condition description changed to:
- Before: 'Allies Controlled'
- After: 'Own team gets Control Status'
Blindsaur changes:
- Confused Prey → Stun for both enemies and allies has been added
- Speed with Ancestor synergy increased
See you in the arena, Monster Masters!