Now itā€™s easier (and more satisfying) than ever to carve your way through a Monster Legends battlefield! Thanks to your feedback and lots of testing at Ingenica Labs, weā€™ve made the following improvements to our combat system:

  • Resurrection Block now affects all Resurrection effects, including those gained from Relics! No more annoying second (or third, or fourth) chances at life!

 

  • Status Castersā€™ special abilities will now trigger at the start of their first turn, NOT at the start of the battle itself. Better keep an eye on your Speed statsā€¦

 

  • Area Dodge is no longer an infinite resource (or irritation). Here's how it works now, depending on whether it's a skill or a trait:
    • Skill or Status Caster effect: Area Dodge will remain active for a specific number of attacks, then be used up for the rest of the battle.
    • Trait: Area Dodge will remain active for a specific number of attacks, then become disabled and recharge. Once the cooldown period has finished, youā€™ll be able to use it again.

 

05/12/2024

Hey, Monster Masters! In our eternal quest to bring you the very best experience possible, we've refined the new combat system to include the following additional improvements:

  • From now on, Status Caster attacks like Tortures and other debuffs will bypass Area Dodge. Weā€™ve tweaked this to prevent certain monsters from immediately eliminating Area Dodge effects at the start of battle.
  • Weā€™ve fixed a bug that allowed some over-eager Ancestors to charge too quickly by absorbing bonuses that arenā€™t meant for them. This should even the battlefield a bit!

Finally, take note that these fixes wonā€™t be available until you update your game. If you choose not to update, then your Ancestors eventually wonā€™t be able to use their Awakened skills, so make sure you update the game as soon as you can!