Below, you will find a brief summary of the feature.
Similar to Multiplayer (PvP), we introduced Leagues in Team Wars.

This means that there is a ranking progression from Bronze to Legendary that is defined by how many Trophies your team obtains in Wars.

Values in the image are not final

Trophies are a performance indicator.

If you play in the Multiplayer Mode, you are already familiar with the Trophy system. In the case of Team Wars, each battle grants or removes a certain amount of Trophies depending on if your team wins or loses the war.

The number of Trophies that you win or lose after each War also depends on the difference between your team’s and your opponent’s current Trophies.

Winning against stronger teams will give you more Trophies than winning against weaker teams. Similarly, losing against weaker teams will take away more Trophies than losing against stronger teams.

There is also reduced variability of earned/lost trophies to avoid Teams falling behind in the ranking due to easy victories. The difference between the Trophies of two Teams in a war will have a lower impact on the Trophies they earn. To give you an idea, a difference of 500 Trophies will imply a difference of 10 Trophies from the original 150 trophies earned/lost in a war.

After each War, the number of Trophies will be updated instantly affecting the global score and possibly pushing you up or down in the Leagues Ranking.

Values in the image are not real

Trophies in Legendary Leagues
Teams that are strong enough to place in higher ranks will get a Trophy bonus, to avoid 2-month-long climbing to the top and fighting weaker teams.
  • Teams with low trophies but high combat power will earn bonus Trophies in their first battles.
  • Bonus Trophies will make these Teams climb up the rankings very fast, but they will slow down as they improve their position.

The matchmaking for Team Wars is based only on each team’s amount of Trophies. Trophies are an accurate representation of each team’s performance in Wars and, therefore, they provide a better-quality matchmaking.
Matchmaking in Legendary Leagues
Legendary Leagues have a fixed matchmaking. This means that matchmaking will happen at certain times and all teams will be matched simultaneously, without any Leads or Co-Leads having to request a matchmaking. The system will assume that your Team wants to go into war unless it opts out. Breaks between wars will last 8 hours.
Matchmaking OPT OUT for Legendary Leagues only
During this 8-hour break, Team Leads and Co-leads have the chance to opt out of the matchmaking, thus skipping the war. The whole team has to wait for another matchmaking to start automatically (56 hours later). There is no penalty for opting out. Your Team just won’t get rewards, which is usual for not going to war. Your team can also opt out as many times as you want, there is no limit.

Matchmaking criteria for Legendary Leagues only

Rival repetition
You can’t be matched against the same team in 8 consecutive wars or more. This means that your team will match only with teams that are 10 ranks above or below and you will face the same team maximum 3 times in a season.

Team size
At least 25 team members are needed to compete. If you have less than that you won’t be included in the next matchmaking and your Team won’t go to war. It will count as the same as opting out.

War Medals & War Coins
War Medals is a currency parallel to War Coins.

War Medals & War Coins are given to all members of a team after each war, with the winning team getting a bigger amount than the losing one.

NOTE: War Medals will only be obtained if the team reaches a minimum of War Coins during the War.

The higher your team is in the Leagues Ranking, the more War Medals it will obtain after each War, so it’s important to climb the Leagues and to stay at the top for as long as possible in order to obtain a larger amount of War Medals to spend on the new Team Shop.

Together with Team Wars, the Team Battlegrounds will be the other event where you and your team will be able to obtain War Medals!

Restrictions by League

The War’s Rules are directly tied to the League your team belongs to. This means that different Leagues have different types of restrictions.

Each League will have its own set of rules for restrictions. For example, teams in the top leagues will need to make use of ranked-up monsters in order to fight their Wars, while lower leagues will only require elements and books.
Team Shop
You can buy exclusive content in the Team Shop for hard-earned War Coins and War Medals.

Some examples of exclusive content you might find there are new powerful Relics and monsters that are ONLY obtainable in this shop!

You might also notice that some content will require War Medals AND War Coins in order to be purchased.