We would like to inform you of a change to the combat system that we believe will improve consistency and overall balance of the monsters.
We will improve the “Blind Immunity” trait. From now on “Blind Immunity” is going to also block the effect of “Total Blind”. This change will be live 14/06/2018.
It was time to make a difficult decision for the good of a healthy and balanced combat system with more logic and a more easily understandable trait/skill relationship. This change might affect some of your current strategies but also gives an opportunity to create new exciting synergies between your monster teams.
Over the next couple of months we will have more balancing changes to come that will allow players a greater choice in the monsters they choose.
Balancing changes are a necessary part of the game, ensuring freshness and balance of the game environment for veteran players as well as newcomers.
We would be happy to hear your thoughts about this change on our forum.